Procedural Animation Test - Dinosaur


Yes, it's a dinosaur. Why not?
Actually, most of what you're seeing here is all in Blender's Inverse Kinematics programming. The mouse controlled the direction of the head, and left-clicking played a short roaring animation. It was rather simple, but it's practice for some pretty complex mechanics that are used in virtually every video game nowadays.
I really should find ways to get back into interactive programming...
... oh yeah. Happy Thanksgiving!

Rendered in Blender Game Engine


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